/*
 * main.cpp
 *
 *  Created on: Dec 31, 2013
 *      Author: mage
 */

#include <iostream>
#include "SDL/SDL.h"
#include "Game.h"
using namespace std;
int main()
{

	Game* game=new Game();
	 //Start SDL
	SDL_Init( SDL_INIT_EVERYTHING );
	//Quit SDL
	SDL_Quit();

	cout<<"exit normal\n";
	game->~Game();
	return 0;
}



